<%@LANGUAGE="VBSCRIPT"%> Accepted Abstracts

 

CF2003 Accepted Abstract List



A_001
ModLum: Illumination Project Aided Design Tool


A_002
Querying Design Information Through Visual Manipulation of Representational Structures


A_003
Information Modeling for Improving Communication in Design and Construction


A_005
How to Plant a Subway System


A_006
Learning from Mah Jong: Towards a Multi-Agent System that can Recognize Graphic Units


A_007
A Prototype Interactive Shape Grammar


A_013
Measuring the Information Content of Architectural Plans


A_014
Operational Characteristics of A Constructive Memory System for Design Agents


A_015
Right Tools for Designing Free-form Geometry - Manipulation versus Representation


A_016
A Simulation Study on Public Building's Staircase Fault Tolerance


A_017
Serial Vision Revisited: Prospects of Virtual City Supported Urban Analysis and Design


A_018
Design Information Mining in DECADE for Supporting Collaborative Design


A_019
Interactive Urban Planning and Design System


A_022
The Different Faces of Collaboration


A_024
Read Between the Lines: Words as Handles to a Comprehensive Data Structure in Supporting the Early Phase of Architectural Design


A_026
Shared, Real-Time, 3-D Immersion as a Digital Design Collaboration Strategy


A_029
New Techniques in Building Surveying


A_032
Smart Semantic Query of Design Information in Case Library


A_033
Hybrid Spaces of Practice


A_034
An EDM Approach to the Integration of CAD and 3D Virtual Worlds


A_036
Ubiquitous Media Spaces: a Multimodal Interaction Approach


A_039
UrbanLab - Agent-Based Simulation of Urban and Regional Dynamics


A_040
Building Rebuttals into Digital Precedent Knowledge System: For Improving Design Judgment


A_042
Integration of Antagonistic Approaches of Artificial Intelligence in Agent Model of Distributed Virtual Environment for Architectural Design: Symbolic and Behavioral


A_043
Network-based Interactive Environmental Design System


A_046
SpaceScope: A Spatial Information Retrieval System in Architecture


A_047
Fractal Dimension Analysis of Architectural Elevations


A_050
How to Realize an Ancient City? A Digital Reconstruction Procedure for the City Space of Tang Dynasty


A_051
Computer-Aided Creativity and Learning in Distributed Cooperative Human-Machine Networks


A_052
Synchronous Design Communication Over Broadband Network: Experiments for a Productive Collaboration


A_054
Emergent Relations - Self-Indexing Media for Case-Based Reasoning


A_056
The AEC Virtual University - Design Oriented Knowledge Transfer Methods and Technologies


A_057
Rule Based Prototyping of Palladio's Villa Details


A_058
Socially Responsive Environments


A_059
IFC-Compliant Design Information Modeling and Sharing


A_060
LightSketch: A Sketch Modeling Program for Lighting Analysis


A_062
Light Pen, a Sketching System for Lighting Design in a 3D Virtual Environment


A_066
Development of a New CIS/2 (CIMSteel Integration Standards) Data Viewer


A_069
The Application of Design Patterns on Fuzzy Expert System for Lighting Design


A_079
Designing Within Virtual Worlds


A_081
City Administration System (CAS): Using Immersive Collaborative Environment for Flood Crisis Management


A_082
The Importance of Translucency, Directional Diffuse Reflection and Caustics in the Visualization of Lighting Quality in Contemporary Architectural Spaces


A_083
A Construction Site in a Scan-Based Digital Representation


A_084
The Application of Color-image-mapped Rapid Prototyping in Architectural 3D Modeling


A_085
3D Auto-Stereoscopic Display in CAAD Application


A_087
Distributed Virtual Reality Support of Collaborative Design Environments


A_089
Situated Design Simulations Using Curious Agents


A_091
Creation and Translation: Immersive 3D Architectural Terrains


A_092
A Study on Using Computational Simulation to Develop a Simple to Use Daylight Design Method for High-Density Residential Housing in Hong Kong


A_094
Feeling the Heat: Exploring the Impact of Fire in Architectural Structures Through Multimodal Interaction


A_096
Decoding Digital Free-Form Complex Surfaces: Conceptual Integration of CAAD/CAM/CAE Processes in Building Practice


A_097
Virtual Reality Environments for Collaborative Design


A_098
Evaluation of Interaction versus Engagement for Virtual Heritage Applications


A_103
Interactive Mapping Between Knowledge Level and Symbol Level Using Geometric Objects


A_105
A Prototype Generative System for Construction Details Based on Function, Behaviour and Structure


A_107
e-Design Teaching Collaboratively within 3D Virtual Environments


A_108
Use of Digital Spherical-Panoramas in HDR-Quality as Background for VR-Visualization and Source of Lighting in Architectural Sceneries


A_110
Personalized Learning Style of Architectural Design in Virtual and Digital Environments


A_112
From Chinese Gardens to Virtual Environments: the Possibility of Cyberspace


A_113
Designing 3D Virtual Worlds as a Society of Agents


For further information, please contact:

Prof. Taysheng Jeng
Department of Architecture
National Cheng Kung University
No. 1, University Road, Tainan 701, Taiwan
Phone: (886)-6-2757575 ext. 54158
Fax: (886)-6-2747819
Email: cf2003@email.ncku.edu.tw
URL: http://www.arch.ncku.edu.tw/cf2003/